Risen 2 where is zeki




















Once all three are dead the quest will end and you will see some cutscenes. Head into the large doorway. You can ask him as many questions as you like and then leave once you're done. Before we move on with the main quest we're going to do some exploration. First thing is that if you go to the northeastern corner of the fort you will find a prisoner that will teach you how to sneak. Its not essential to get, but it definitely helps. I am going to assume you paid him.

Head outside the fort and go down the stairs to the left. Talk to the man in the doorway and he'll give you a quest. You have to go go down to the beach and grab some crates. Your objective for this quest are six hollow wooden crates that are on the edge of the water and the sand.

Start from the the north end of the beach and then head south. Stay where the water meets the sand and you'll find all six. While there, make sure to loot the three sand devils from earlier.

When you grab the sixth crate, two sand devils will attack you. If you want, you can head into the cave to the north for some extra goodies. Inside the cave are two sand devils.

Take them out and move across the east wall. You should find an item called the "Hero's Crown". This little herb will increase permanently increase three of your stats. Use to gain the boosts. Head back to the Storehouse Master and turn in the Quest for your reward of gold. While in the Storehouse, do not stop sneaking or attack the rats. Clear out the chest and then head upstairs.

Clean out the shelves and then exit while continuing to sneak. If the Storehouse Master does spot you, then just run away and he'll reset when you enter the area again. That is just about it for this area. Answer his question and then head inside the town.

Start by going to the left and grabbing all the provisions on the table. The locals don't seem to care too much. He'll give you some quests so just select all of the dialogue options.

Head over to Roquefort near the barracks and ask about pirates. He will give you a quest "Pirate Post". Roguefort can also train your sword skills, for some gold. At this point you should have enough glory to increase one of your stats. Head to the north of the square and turn right at the second road.

Head over to the towaer and talk to the Man named Largo in the tower. Largo can also train your theif skills, for some gold. Go to the Southeast corner of the square and talk to Osorio. Ask for work and he will give you the quest "Kitchen Help". Unfortunately, your stats aren't high enough to do this quest.

Head up the road to the north of the square. Turn left at the first road and enter the building. Find the chest on the far right wall and grab the shirt inside. Equip it. This shirt is good enough to allow you to speak to the governor. You will need to speak to carter next to the prison tower in order to complete the quest, although you don't need to buy anything from him if you already have a shirt.

You can sell the old shirt you found and use the money to buy largos shirt, which has some better stats. Make sure to sell any Goblets, Decanters, Shells, Sand Devil parts, or any other items that don't do anything. All in all, just make sure you have a shirt. Talk to Osorio and ask about provisions. YOu should have plenty if you have been following the guide. Don't grab anything or else you'll come under attack. Enter the first room on the left and go to the stand to the right of the bed.

Read the book "The Masked Man". This will give you the quest "The Silver Mask". Head upstairs and listen to the convosation. Talk to Del Feugo. Ask for a map and pay him the gold.

They are expensive but are quite nice and give some nifty stat boosts. Ask him about the escaped slaves and offer to hunt them. He will give you the quest "Bounty". Wait a few seconds and then enter the barracks to the northeast of the square. Sneak in and grab the boots by the locked chest. To get the pearl you're going to have to pay Largo gold to teach you how to pickpocket. Then you have to pickpocket the guard. You can do this by spending glory on increasing your cunning Attribute or you can by a item from Del Feugo that increases your Silver Tongue by 5.

This isn't a vital quest so don't feel bad you can't do it right now, just skip it and move on. Talk to Osorio in the kitchen and then talk to Patty, select the option that says silver tongue next to it. Now talk to Osorio and tell him Patty will help. Patty will leave the group temporarily. You will also receive the quest "Grog For The Guards". Turn west where the road splits for the second time and you should find a sugar field.

You can find Gilles to the northeast of the fields, sitting on a bench next to a shack. Tell him there's Grog. When he asks you to get one of his friends say "I can do that" to get the quest "Let Thompkins Know! Riley will be in the center of the sugar fields. If you have 10 intimidate then you can get the Bandanna without fighting. Otherwise, you're going to have to fight.

Ask him if they make the Bandanna for men and he'll attack you. Draw your sword and attack. Strike him three to four times and then block and step backwards. Fire your gun whenever he's not attacking you. Remember, you can use provisions in the middle of a battle to recover HP.

Defeating him will grant you Largos Bandanna. You can find him a bit to the Northeast of the Sugar field. Tell him about Gilles and you will recieve a new quest.

Ask whats the trick to kill hogs, then ask where to get a gun, and then ask about his weapons. This will allow you to access his shop. You might want to get some bullets. You can also by another gun, but I doubt you have the money. Ask him to go hunting and you will get the quest "A Fat Roast".

If you didn't get his help then, fire a shot and then jump out the way and hack it to death. Don't forget to loot the body. Patty will not rejoin your group.

Patty will now talk to you. You can give her gold and gain 5 provisions, or not pay her and not get the provisions. TO complete the quest you just need to give him one provision. Head to the northern area of the sugar fields.

There you can find hogs, monkeys, and a Jaguar. The Jaguar will net you a nice Glory. Make sure that Patty is back in your party before you try to take on the jaguar. Clear out all of the mobs and try to pick up as many berries Provisions as possible. Go from east to west and you should come by Vasco's tower. Head east of the prison tower. To the left of the tower is a tunnel that will reach the other side of the island and the main quest objective. To the right of the tower is a path through the jungle that is much more dangerous.

If you want to finish the side quests your're going to need to take the path to the right. Follow the path all the way north Ignore the Bridge. Search in the plants at the dead end near the the cave entrance.

You should find a skeleton with a Peg Leg. Pick it up to finish the quest. A giant cave spider will burst out of the ground. This is one stuff arachnid. The best way to beat him is to run back towards the entrance of the cave.

This should cause the spider to get stuck on the wall. From there you can just shoot it to death. Loot its body for a "Gold head". Insert the head into the slot on the right side of the cave. Head down the stairs. Kill the guard and then head through the next two rooms. Grab the Idol and then leave. Be prepared to press Y once you pass through the next room in order to avoid the trap.

Kill the first couple of monkeys you come by and then you'll come by three "Savages". Run up and agrro them and then back off. This way, Patty will engage one of the Savages leaving you to deal with the other two. Do a short combo, fire your gun and then start blocking. Wait for him to strike and then hit him. Once all three are dead, loot there bodies for one head each. If you don't loot the bodies, you won' be able to collect the reward.

Head back to Di Fuego to collect your reward. If you move along the SOutheastern you can find a giant grab that grants a nice Glory. Make your way to the northwestern corner and you should find a light house YOu can see it on the map. Enter the Light House and read the book on the desk.

You will get the quest "The Hand Mirror". Talk to the light house keeper. Ask about the Termites. Head outside and fry any raw food you have in the fire. The nest can be found to the west of the light house on the lower cliff. You can kill the 10 workers and 1 Warrior. To get the final warriors you're going to have to enter the cave.

Return to Jack for your reward. Head to the left of the cave entrance and you will find a cavern full of crates. All 7 sacks can be found on the ground around the crates. This quest can be completed later once we reach the Pirate's Den. Head north under the northern most bridge. Dead center of the island Watch for traps, they will kill in one shot.

Make sure to save often. After you pass through the two pillars you will find a dead body with the name pete. Loot his body for some nice loot. Clear out the mobs and had towards the temple. Grab the shovel and dig up the dirt around the x in the ground. One of these items is the legendary item "Meerschaum Pipe". Head into the temple. Clear out the Sarcophagus. Climb up onto the bridge to the left. Grab the idol on the stand and then head back out. Keep your finger on the Y button and be ready to press it once the trap activates.

Afterwards, jump back down and jump up onto the other side. Head up the stairs and you'll run into a ghoul. He is quite strong so try to get Patty to tank it if you can.

Head up the stairs and clear out the Sarcophagus. Head down the hallway and grab the idol at the end. Save your game. You will trigger another trap when you exit. Make sure to press Y or else you'll end up in a room with a very angry guardian.

Follow the path and kill anyone that gets in your way. You'll eventually reach a gate. Talk to Fence. If you successfully intimidate him you'll have to duel him. You can also use Silver Tongue to get inside. Welcome to the Pirates Den. You can buy pistols and ammo from him. You can buy supplies from the man on the other side of the bridge.

Head down the stairs to the right and head to the dock. Go down the right and talk to the man by the fire. Pay him for his plan and you will receive the quest "Distract Alistor". Now enter the building to the left. Give him the letter to complete the quest. Now talk to O'Brian in the Tavern.

Keep talking to him and he'll give you the quest "O'Brians Treasure Map". If you go to the second floor of the Tavern and read the book on the desk you will receive the quest "The Left Boot". Hank will demand gold from you. Refuse to pay twice and then you'll fight him. Beat him and you'll finish the quest. All the way to the top right corner of the map. There you should find a man names blake. He can teach skills involving toughness.

I do advice learning kick as it is very helpful. Tell him you want to kill some crabs and you will get the quest "Crab Slapping With Blake".

The crabs do do a lot of damage so make sure to not get swarmed and use your gun when possible. Tell him about Largo and then show him your Bandanna. Now tell him that he's owes him money.

That way you'll get the pick for free. Now let's fast travel back too town. Head over to the Prison Tower and speak with Largo. Give him the pick and he'll open the door. THe guard will now attack you take him out and the quest will end. Tell him you'll follow him and you'll recieve the quest: Follow Largo. If you've been following this guide, the the path should be clear of enemies.

The Quest will be complete once you reach the Den. Pay him and the quest will end. He'll pay you gold for your trouble. Then again we paid like for the shirt and for the pickpocketing so this isn't a very good return. Well, at least the glory is good.

Tell her Alistar needs company and then pay her gold. Now sleep in a bed till midnight. Wait a few minutes for the other guy to get into the bed and then you can get into the third floor of the tavern.

Now you can loot both rooms without being harassed. It isn't necessary at the moment and can be obtained at a later time. You need to talk to Booze in the tavern to start the quest. Stay in a good 10 meter radius. As soon as the cutscene ends, you will be thrown in a fight. Focus down meeks and try not to fight them both at the same time. Hit Meeks a few times and then run away.

I would advice picking at the sunken one from long range since his comb hurts quite a bit. Loot both bodies for some nice stuff.

Ead back to Booze for your reward. Now go talk with SteelBeard about these events. In the outisde corner of the tavern by the bridge you should find a hat. Equip the hat and then walk down to the bottom floor of the Tavern. Walk in front of Morris guy by the fire. The Quest will be triggered i you choose to fight him for the hat. All you need to do is beat him in a fight to finish the quest. It's located down to the left of the den entrance. Talk to Colby and then talk to the men that are fighting.

Now you have options you can either fight Doggs or fight Foster, or choose COlby and fight both of them. You can only get 50 Glory if you choose to fight only one of them, so the best option is to choose Colby and fight both.

Talk to one of them to start the fight. Take them both out and then talk to Colby to complete the quest. You can get some additional awards by talking to Fences and Curtiss.

Talk to Booze and then head to the second floor of the Tavern and talk to Alister. Give him the Sugar to end the quest. Head onto the ship and talk to SteelBeard. He will then go talk with SteelBeard. Once the conversation is done, talk to steelBeard to Complete the quest. Do Note that any non side quests you have yet to complete will be concelled once you accept the Oath.

If you want, you can check out a cave off to the left next to the river. It has some nice loot and some new enemies. For now, let's get up to that tower. You should come up to the tower and a cutscene. Now we have to kill both pirates and the Savages. The important part here is to let your party members tank much of the damage. When the battle starts, back of and run off to the left.

Let the enemies engage your allies and then move in on the enemies that are preoccupied. Once your finished with them, don't forget to loot all of the bodies.

Cook the raw meet in the fire at the back and then take a nice nap in the bed of the men you just killed. Head back outside and speak with SteelBeard. Go thorugh all of the dialogue options and you will receive the quests: To Puerto Isabella and Help against Crow.

Once you tell him "let's go" To Puerto Isabella will start. After about 75 meters he will stop. Let SteelBeard make the first attack and then draw one of them away from the rest of the group. Take him out and then help your allies with the other two. Now talk to The Captain to complete the quest. I personally chose to head into the cave.

Again, I choose to continue on. COntinue down the cave and you'll encounter two more of them. Take them out and head outside. Oh well, we took the wrong path. Choose to head backwards. Head towards the gates and talk to the guard. Offer him some Rum and he should let you in. The First person you should talk to is Sophia at the Bar, Go through all the dialogue options and you'll be able to buy stuff from her.

You should definitely buy the treasure map at the bottom. Now head up the stairs to the left of Sophia and talk to Miguel.

Go Through all the dialogue options for a side quest and info on crow. Past him is Webster, who will do the same things, but with guns. If you want to buy a musket you're going to have to talk to Sebastiono. Head up the hill towards the Mansion.

Try to head inside. Tell the guard you want to fight Crow, and he'll let you pass. Talk to Sebastiono. Go through all the dialogue options and you should get the quests: "The Lookout's Report" and "Interrogate Hawkins".

Also make sure to ask him about the muskets if you want to buy some later you can't buy muskets till the end of the island. Head to the second floor and make your way to the western most room. Basically all 10 will be found on the sand area of the island. Start from the beach in the far south Below the town and then make your way north.

The crates will only be found on sand areas, so don't move to far in land. Takes the crates to Miguel to receive your reward. The chest contains gold and a load of expensive loot. Talk to Hawkin and offer to free if he answers the questios. Once he answers enough questions, the quest will be completed.

You should come by a guard named Torres. Go through all the dialogue and you get the Bartering quest. Head further up the trail into the inquisition tower. Go up the stairs to the left and read the book at the top for "The Cannonball" quest. Head back down to the main trail and continue to follow it west. Go north at the first fork in the road and then turn left towards the blue area on the map.

Go to your Logbook and press set Map Marker. Now we have to do a bit of a tracking job. Head north along the stream towards the main river. You should find another friendly soldier in the bushes at the top of the stream.

When the guard stops you, tell him crow sent you. Then say you were spying on the inquisition. Now you're free to roam in the camp. Badriya will sell you potions and herbs. Nakutu will teach you some toughness skills. Hikoko will give a very crappy amulet for 50 gold. Kapua will tell you how man men Crow has.

This bit of information will finish the quest. If go through all the dialogue options with Slck, you will the quest "The Shipment for Crow". Head back outside and talk to the soldier. Give him the information and then head back to town. Talk to Sebastiano and give him the report. Ask for one meat and 50 gold.

He won't except anything more Now bring it back to the guard. You can either side with the Inquisition or do a series of quest that will allow you to side with the Moliccas. Siding with the Moliccas will allow you to use Vodoo while the inquisition will give you access to better guns.

For this portion of the guide I will be assumming you sided with th Inquisition the Moliccas portion will come in a later update. Talk to Sebastiano and say you will help the Inquisition. Note: This will cancel the quests that help the Moliccas. This will give you the quest "4 Muskets Against Crow". Now Head down to webster and ask about weapons. You can now buy rifles and shotguns from him. He can also teach you firearm skills.

I highly Recommend The Seaman's Shotgun and the faster pistol reload If you're building a ranged character. Follow the Quest marker and you will find a Alligator This is one of the toughest enemies in the game. The best way to take this guy down is with a musket. Fire a shot and then jump away. Wait for the Alligator to lunge and then turn around and shoot him.

Then continue to jump away. Rinse and repeat. Two will give you the supplies but one lost theirs. Now you have to find 3 bags of plants. The bags can be found at the waters edge only a couple meters to the north of the person who lost them. Now you need to talk to Kapua in the village. Now we need to get some jade. If you don't have any, then head into the temple at the back of the village.

Take out the guard and then climb up onto the ledges on either side of the room. Clear out all of the tombs and you should find some jade. Head back to Kapua. Once your ready, tell her to go. Follow her to the cave and then head inside. After completing his quest, it is revealed that the auri culci is actually the King's Crown, which he stole from a 'broken house with a tower on an island without water', his description of the King's Palace.

He offers the quest The Thief Has Been Robbed in which the hero must go to the nearby northern cave and retrieve his auri culci from the stealing Termites. He rewards the player with 3x Shirts needed for the quest Build a Raft.

Risen 2: Dark Waters. Achievements Loading Hints Meet the Commandant! Choose to attack together from the front, turn R and go along the path till you see the outpost on your L. Stand in the front so that the pirates come to you and Venturo can shoot them.

When they are all dead you'll want to plunder so Venturo will wait down the path. Clean the place out and join him. Follow him to town, deliver the stuff to Isabella, report to Sebastiano and steal his key. Start by going to Webster and getting yourself a decent gun - drag it to your bar so you can use it quickly when you need it. Go to Alvarez and find out who you've been given and where they are hanging out.

The first one is Bartolo in, L to dormitory but he can't help you because he's lost his musket. Out, go down towards Webster and turn R to speak to Eusebio at the gate. Offer to pay his debt, go to Tito give him and find out all he knows; you learn about Martinez, too.

Go to Eusebio and get your answers. Go out the gate and you'll soon see Martinez. Speak to him and help him. He'll take you to a cave nearby. In the first chamber to the L you'll find a map which triggers a new quest. Continue looking and, as soon as you spot the jaguar, run to Martinez but try to administer the death blow yourself. Question Martinez about the musket and tell him to join you and wait outside the upper gate.

Continue searching this cave and you'll find ore and a special herb. Confront Tito with what you know and charm him into returning the musket. Take it to Bartolo. You'll find Venturo at Sophie's bar, just talk to him. For Sancho go to Torres and turn R to go to the campfire, speak to Chavez.

To find Sancho, go back to Torres, walk around to your L and N. You'll soon see him. Talk to him and encourage him to go after the pirates. If you do it right he'll take you to a cave on your L and help you deal with them. Loot everything and talk to Sancho so that he goes to join the others. And now for the treasure. Leave the cave and go forward to the T-junction. A little to your L you will see a gap in front of you.

Deal with the monkeys, go through the gap and when you are able, go L through a narrow gap which climbs to the red cross. Go to your men and speak to Venturo, who sends you to Sebastiano. After you've talked to him talk to Venturo and you get to take them to the Temple; I've already explained how to get there, no need to repeat it. Once you arrive at the first sign F5 follow the path to the L and have a nice battle.

The Earth Temple. You win, of course, so loot the field and F5. Enter the Temple and watch. When you are in control ignore all else and go for Crow. When you kill him, watch again. When in control, loot Crow immediately and turn to the beast.

Drat, another arcade sequence. You need to get quite close to the thing and aim at the mouth? Keep shooting at the opening until the beast perishes heal yourself while the harpoon recharges. Talk to Venturo, loot the bodies and enter the Temple itself. Go straight ahead to the wall and click on the lock.

Take the left door and empty three sarcophagi; go back one room and place the idols on the altars, in, take everything, out, take the idols and leave. Keep these two idols look at them in your inventory to recognise them because you'll need them again.

In fact, there is a Temple to the N of the Pirates' Tower where one of them might come in handy recover it, though - and there is a book in there you ought to read. Which reminds me, there is also a cave NW of this tower which contains another book - pretty dangerous. If you want to have a go, the combination of the chest is 3, 2, 4, 5, 1, 6. Anyway, as you leave the Temple you meet Steelbeard and have a conversation. At the end you get a hat don't lose it! Look at the map, get down to the beach, the rowboat is E of the Tower.

How to steal a ship. Row to the city, talk to Sebastiano don't give up the harpoon , talk to Patty and follow her - she tells you her plan. The first thing is to free Hawkins, so go to him and unlock the door. You'll find him again by going out of the N door and keeping L till you see him. Recruit him and take him to Patty, tell her about it. Recruit Venturo at the bar and while you are talking to him find out about the water, take him to Patty and again tell her. Speak to Sophie and she explains what she wants.

You need to find a bed and sleep till midnight. The one by the campfire here might be free, it all depends on the time of day. At any rate, enter the garrison and sneak through the door on the right, the mask is on the table by Sebastiano's bed.

Out, up the stairs, another mask on a crate on your R. Out of the door now on your L, get to the cannon and sabotage it but be careful not to be seen by the Guard here; another mask on a crate to the R of the cannon.

Now go all the way to Benito's. He won't be there, nor Miguel, but don't get caught by the patrolling guard. Just wait till he passes out of sight.

Sabotage all 3 cannons. Put up your Cunning level to 6 so that you can unlock the door here, some good stuff inside. Wait till you see the Guard going downstairs and open the door and the chest inside both easy, push the pick to the R and pull it to the L.

Pick up all the other stuff and get out of here. Trade with Sophie to get rid of all your surplus, give her the masks, go to Patty and save the game. If you want to do more exploring now is the time. Otherwise, talk to Patty and you'll board the ship move quickly forward to let the others get on and fight.

You'll win and the guards will be deeply offended but they'll go off. Go to The Harbour. Talk to Patty to find out what you need. This time you can take her with you I didn't in town. Get off the ship and turn R to talk to Rick: don't intimidate him, just find out what is going on and agree to let him know about treasure. Follow him, W, then N through the arch and up the stairs L ahead. The guard will challenge you but you'll get in. Listen carefully to the conversation and at the end speak to Slayne.

Follow him twice to his ship and get all the info. Now you know what you have to do. Look at your map and go to the extreme E end of the beach and talk to Quinn. Buy his special items and trade with him, if you like. As you walk W, pop into Emma's store and talk to her.

If you can afford it, buy her Voodoo Needle. When you come out of the shop turn R and go F to speak to Wilson. Ask what he does for fun.

Back to the seafront and go to the pub, talk to Zak. Ask him about pirate stories and he'll tell you about Mac. Go into the pub and talk to Spencer. Ask him where he gets his rum and he will ask you to get a shipment from Booze. Do this now to get it out of the way: go to the ship, talk to Patty and change course to Taquariga. Talk to Booze and you find out about Garcia in Caldera. Get the shipment and go back to Spencer. Talk to him and to Harvey but leave Morgan for later.

Go upstairs and wake Scarlett up if she's not out front. Get all her information and learn about Grace and Bill. Go to the room next door and read the book. If you were to turn R outside you'd find Henri along here. He is an alternative way of getting the cannon: he has a pistol Wilson wants and he won't give it up unless you beat him in a shooting match.

Well, you know me and arcade sequences, I'll get it the easy way. So don't speak to him at all unless you want to be lumbered with an unnecessary quest. Back to the pub and W. Find Rick: activate the Treasure option in the Log to see the cross in the map. Talk to Rick about it and he will give you the merchandise. Go on W past the warehouse and go to Alvarez. Before you go in, talk to Grace. It will be difficult but you have to persuade her to go to Wilson and it will cost you gold.

Do it. Enter, go to the foot of the stairs and go R and into Alvarez's room. Read a book and open his chest 3,2,1,4,5,6 to get the treasure map. Now go and talk to him. Read the Creed if you want, but leave and turn R to find Gibson's tomb and the red cross.

The treasure contains a LI. If you don't have Patty with you, go get her. Go to Wilson and tell him about Grace, he's overwhelmed with joy and when you remind him of the deal he will give you the cannon. Heading out. Turn R here and go talk to Bill.

At the end, look at your map: we need to get to the SE beach, so F. At the spring go past Miles and ask Butch for the water barrels but you'll not get any joy.

Go back to Miles ask him how to get rid of Butch. Back to Butch, tell him to act like a pirate and about the treasure; offer to split it with him.

Follow him to the cave and beat him up. Go to Miles at once and tell him to carry the water barrels. You might like to go back the cave to get some nuggets and the contents of the chest 5,4,3,6,2,1. Another look at the map: can you still see the red cross on the rocky plain? Might as well go and get that treasure. Go to the spring, follow the path and head N. You should finish up at a dead end with bones and a chest 3,2,1,4. If you look at the map you are alongside the red cross.

You just have to climb up the ledges to get it: at the top, go R and dig. Jump down. Look at the map: we are heading SE, skirting the water, to the Fishermen's Hut you can just about see it, with a tiny jetty on the sea side. When you get there talk to Eddie and find out what his problem is. Read a book here. Out, turn to the R and head straight N, across a small island, to the grotto. If you look at the map you'll see a feature like an inverted U slightly to the NE of the hut, that's where it is.

Go in and kill the beast, explore the grotto till you find Duncan. Talk to him and he will give you a treasure map. There is a chest here 1,2,3,4. When you leave this room, apply your right shoulder to the wall, walk around it and you will eventually see the red cross, dig. Go to the hut and talk to Eddie - you'll get your fish. Outside the hut, F5, look at the campfire and go to its R. Kill the monster and look at your map: you need to get to the W of the island, in search of Mac.

If you look around the centre W you will see a little square and that's where you are going. Head W-NW till you get there. Talk to Mac and just as things are getting interesting he tells you to fetch him a food package from Rick. A pity you can't strangle him. Fast travel to Rick ask him what is he going to do and back.

You'll find Mac at a bench in front of the campfire. Talk to him. If you walk behind him and down a slope you get to a cave where there is a book you should read and also a chest 4,5,6,3,7,2,1,8. Open your Log and highlight the treasure option to see where it is on the map.

Find your way there. On this small island, and to the NE of the cross, you'll find a LI. Dig up the treasure. Back in town. To get another one from the Storehouse you need to go to Quinn and get a trained monkey. Go to Alvarez's house and climb the stairs opposite. Turn L to the open window and use the monkey. Out of the hole, into the window and back to the character. No putting it off any more, go to the pub, talk to Morgan he is the helmsman Slayne needs and he'll challenge you to a contest.

You have to win a fight with him, win at a drinking contest and outshoot him. You don't need to win all three, two is enough. Thank goodness for that. Even I could win the first two, so now we go to Slayne. On the way you'll find an angry Alvarez, mention the Creed to him. Talk to Slayne. Go back to your own ship and tell Patty to set sail for the Use the rowboat and talk to Slayne. Follow him to the cave. Start looking for a way out. You come out at the shallows in the SE and must fight your way to a beach in the SW, picking up a bottle with a map inside.

Make sure you collect all of the Sunken Ones' axes. If you highlight the Treasure option in your Log and look at the map you'll see that the red cross in where you came out of the cave, so go back and get the treasure now.

You will have noticed that by now all pretence of normal weather has been dropped and it rains constantly, making it difficult to see. Perhaps that's the whole idea. A very bad one, at that. You'll arrive at that beach and find that you are marooned. Follow the path to the NW and meet Jaffar. After the conversation follow him to his house and talk again. Take a vine from his garden. Look at the map and go to the nearest beach, i. Walk along the beaches going N till you cannot go any further and on that little one you'll find all the driftwood.

When you get it all you'll probably see a crab to the E. Don't go there yet, go W instead. Look at your map: your aim is to get roughly to the centre. So take the first path going E-W, then the first S, then E again. You have discovered the Village. The Village. Start taking vines from gardens and talking to the gnomes. At random:. Ulvi wants you to rescue his friend from the beach, but not which one. Remember the crab? Go there and kill a whole bunch of them.

Kalil is to the E, talk to him. Nuri wants something, but what? Find Kaan at the end of a short NE path and he will tell you. The black pearls you might be carrying are no good. He also tells you that you must kill some beast and that you are now Jaffar's master. Go and see Ulvi now you've rescued Kalil and he or she?

Take it to him and you get 1 shirt. Zeki wants a crown stolen by ants, which is bad news because there are lots of them in a cave to the NE. Chest: 5,4,3,2,1,6.

When you return the crown to Zeki you get 3 shirts. Read the book on a crate here. Now for the Granne Gozzo, who resides to the E. This guy consumes your weapons one after the other till you have none left. You have two alternatives: use the harpoon, which cannot be taken from you, or drag all the axes you collected to a box in the bar so that you can replace them as soon as you lose them. I chose the latter option and managed to kill the monster.

Go to Kaan for your reward, which is a LI, read a book in his room and then go to Jaffar. Talk to him and he'll tell you to join him at the Western beach. If you've done all that you want here do so, talk to him and then use the raft.

Back in Pirates' Den. Talk to Jaffar, fast travel to the Den, go to the ship and tell Jaffar to wait, talk to Patty, talk to Jaffar and, before you tell Patty to cast off, stop.

While you are here you might like to try your hand at all the things you couldn't do before. To the Sword Coast. Go to the Village, talk to Kapua, talk to Hikoko buy her amulet , talk to Kapua again till you can trade and buy the Bottle of Memories. Again, since you are here you can try to do the things you couldn't before, such as the Graveyard, for instance: don't forget the LI there.

By the way, Jaffar is not much of a warrior but he is extremely funny - for dangerous work, though, I'd go for Patty or Venturo as a companion. To Antigua. Sail to Antigua. Go to Alvarez and once more you eavesdrop.

At the end, leave, turn L outside and keep going NE till you meet with Slayne. You must win this fight. Collect everything - the sequence for the chest by the stocks is 7,8,6,5,9,4,. Go and talk to Alvarez and go to your ship. As you pass Scarlett she tells you about Rick. Offer to help.

Go and ask Bill about Rick. Ask Miles - no use at all. Look at your map: do you see the big waterfall in the N? Rick is to the R of that, so get over there and you'll find him at a campfire. Talk to him and fast travel with him to the Harbour, tell Scarlett about it. Finally, have a look at your character: whatever else you might have used your glory points for I hope you are at level 8 Cunning and at least level 6 Blades.

Get on the ship and travel to Let's get the LI out of the way first. Go to Carlos but, instead of talking to him, go to the room on his right and open the chest - you get a treasure map.

Go down to the beach and into the circular cave in which we found the Hero's Crown and dig. That's that done. Go and talk to Carlos. When you've got all the info, out and to your L, talk to the Bridge Gate Guard and he'll let you through.

As you cross the bridge a guard on your right gives you some info, so cross the bridge and go to the first house on the L of the bridge. The guard will stop you, charm him into letting you in. Talk to the servant and go upstairs and to the R. Talk to Mauregato. Well, that was short and sweet.

Leave, go L, get into the next house and talk to Fernandez. Out, talk to Lopez and agree to help him. Your first two recruits are right here.

Talk to both citizens and they'll join up. Go across to the other side of the bridge and talk to Campbell. Attempt to get to the house but the guard will tell you Azuro doesn't want to be disturbed. Turn around, walk back and take the lane to your R. Look out for a red-haired worker; recruit him by mentioning muskets.

When you get in the plaza, turn L and talk to Possodino.



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